They even kept the fast food, car modding and graffiti minigames! You could say it's a massive rip-off, but I'd rather think of it as an alternate universe version of Grand Theft Auto IV with more padding and less phone calls from your cousin. Well this is the missing link between San Andreas and Saints Row 2. In my Saints Row 2 article I mentioned that the game was like the missing link between Grand Theft Auto San Andreas and Saints Row: The Third. Especially as you can't co-op the actual game bit of the game. Well, except for the multiplayer modes, but that's not really my thing. I don't mind driving around a multi-storey car park squishing gang lieutenants under my wheels if that's what it takes to fill my respect bar in this town.Īnyway I'm stopping here now as I think I've reached the limit of the game's hidden depth. It's all very San Andreas, but it's not a huge inconvenience to me. Sometimes territory I own is attacked by a rival gang who wants it back and I have to fight for it if I want my income back. I'm in the contested hood you dumbass game, can't you see the arrows on their heads? Then I have to do it two more times, because every activity has three icons on the map. And I have to get to the higher levels to get the respect to keep playing the bit of the game I like. Seems to me that a number of these activities are about figuring out the trick rather than having fun playing around, especially when I get to the higher levels. Hopefully into a police car, in front of another police officer (for the cop witness multiplier). The only way I get any points is by bringing an ambulance or cop car and driving it fast enough into oncoming traffic to fly through the windscreen. It's like they even don't want me to rack up the $45,000 of hurt I need to complete the activity.Ī lot of players seem to love Insurance Fraud but even after beating the sequels I still suck at it. I mean the Insurance Fraud activity has me throwing myself in front of traffic to have the most impressive accident I can manage! The only realistic thing about this is how drivers always slow down when they see me in the road. and it turns out I was rescued by team purple! There’s a gunshot, the screen goes black. I don't even know what his problem is I'm just an innocent passer-by in the wrong place at a bad time! He just didn't want a witness I suppose. A blue guy with an AK blows up the red guys, before getting capped in the head by a yellow guy, who then tries to shoot my dude! Then these folks in red drive up for a drive by and suddenly everyone's whipping out guns. Things start off small with a guy dressed in blue hitting a guy in yellow with a baseball bat. The game begins with a cutscene showing an average night out in Stilwater. There's an innovation other games could learn from. Though I am impressed by the way he's keeping his head perfectly still while I'm adjusting it. I can't select a voice either, and the hair selection's unimpressive. It's always a guy by the way, there's no way to play as a woman in this game (though the sequels would later retcon it so this character may have been female). have got me wondering if the guy's face was engineered by Boeing. Plus all these sliders for yaw, elevation, pitch, longitude etc. I thought Saints Row 2 had every option imaginable, but that's just because I never imagined the 'Nose Roll' slider. Seems that the powerful character creator was part of the Saints Row series from the start, though the choices they've given me are kind of weird. Here's one difference between this and GTA right from the start: it's up to me to create the protagonist. (Clicking the images will make them big, so you can see all the nice H.264 video compression artefacts). Either way it's a pleasure to finally introduce the Xbox 360 to Super Adventures (even if I'm only doing it because this bloody game didn't get a convenient, easy to screenshot PC release like its sequels). The impression I've been getting from others is that the game was pretty much a practice run for Volition, a generic GTA: San Andreas clone without the personality the series developed later, so now I'm going to play it properly and see how true that is.īy the way, the game's 10 years old this August, and the console it was released on was discontinued in April, so that means it's officially retro! Maybe. I'm a big fan of the Saints Row sequels but I've only played the first game once back when it was new, and only long enough to think 'wow, this is familiar'. I've written about Saints Rows 2 to IV, but I've completely overlooked the original game in the series! No I'm not talking about Grand Theft Auto 3, but I understand your confusion. This week on Super Adventures I'm going to fix an obvious omission on my site that's been bothering me for two years.
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